Monday 17 July 2017

YPGTTO: The Clarinet District Spiral Scene Texture & Compositing Tests

Clarinet District Spiral Scene: Maya Render

Clarinet District Spiral Scene: Basic Composite

The is the first pass at texturing the Clarinet District 'Spiral Scene'. Overall this was pretty straight forward because all of the shaders and lights were imported from other scenes. However, the spiral element may need tweaking to make it more of a unique / hero item in the scene. The large blue tops of the two buildings on the left (top and bottom)  may need something extra too.

1 comment:

  1. These look great - and when Red is sliding down the spiral I think we'll all know where we're looking - I love this shot, well done all! :)

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