Following feedback. I have explored further into concepts 1 and 3 of the Conductor and tried mixing the two designs together. There are additional features including a ball and socket joint for eventual mobility of the Statue at the animation stage. I've also included little triangular hands, allowing for future fluid movement at newly added wrist joints.
Hmmm - now what do I think? I think a few things now: the first is that maybe the statues leg element needs to be a bit stronger-looking somehow - maybe we need to see a circular base for the statue as an element too to get a sense of how it might sit on the floor? In terms of arms, I still prefer the sweep of 13, 14 15 + small pyramid for one hand - long pyramid for hand+ baton - I like the 'sleeve' detail on these - it has that sense of theatre about about it - what this means for the implied elbow I don't know... I think the construction of 10 makes sense in terms of the waist, but maybe given the shapes of everything else, it should be a sort of pyramid socket - so down-turned pyramid body inserting into a pyramid shaped hole in the top of the legs? For me, the curling coat-tails aren't quite right - and the short collars on 10 etc don't read to me exactly as costume. Maybe long straight tails a bit like this?
ReplyDeletehttp://us.123rf.com/450wm/miceking/miceking1605/miceking160500963/57354830-conductor-man-silhouette.jpg?ver=6
and even more like this:
http://previews.123rf.com/images/radmilla75/radmilla751307/radmilla75130700031/21015909-black-and-white-conductor-isolated-Stock-Vector-conductor-orchestra-music.jpg
... but curving around the column of the main body like a split symmetrical petal or similar?
I think a long symmetrical split-shape would look conductory - and also sculptural? Does any of this make sense!?