A few small updates to keep things ticking along. Firstly, an updated version of that Overture sketch. This has acted a bit more like a test bed for style development, rather than a finished example of design, but there are some interesting things happening. The difference in shape language is something I'm still toying with. Not completely sure if the sharp angles work. More of that soon.
Secondly, some Bassoon buildings. Inspired by Julien's amazing presentation, these are a starting point for exploring environment design within the art style. I know this scene takes place largely in close up as Red struggles through the crowd of commuters. However, the odd glimpse of these towering buildings would work well to impose upon our little character. The odd shot of abstract textures or details would similarly alienate our little guy.
I do wonder if perhaps we need a more fitting palette for the environment. These sketches seem a little out of place in this regard. I think they need to be more attuned to the brass and wood of this world.