Thursday 31 August 2017

YPGTTO: The Overture. More Render and Shot Tests

Shots 11, 12, 13, 14

More render tests for four shots. Shot 12 is a static shot (at least in the pre-viz) and may need to 
be animated.


  1. Yep - I agree about Shot 12 - it's very different to the original pre-vis shot, which I guess means that there was a lot of moving about within the assets to get it to look that way. My instincts are is that the camera in this set-up should do two things - it should track upwards gently so we get some nice movement on the spiral staircase, and it should also sort of move in an orbit around the staircase so we see the big sphere moving out from behind the staircase and more into the shot. What do you think?