Tuesday, 17 January 2017

Environment/Asset Design- The Double Bass District

Returning to the Double Bass District, I'm trying to replicate shapes and create expansive spaces. As a nod to the previous Atlantean Cello environment, I felt it might be nice to have the shimmering light through water dance on the floor of the subterranean Double Bass District.

At the moment I'm having trouble with what information to leave in or take out. Perhaps there should be less in the way of white outlines so that the coloured rim lighting appears bolder in the dark spaces.

With outline
Without (much) outline

It's certainly more abstract! Perhaps I need a more established middle ground between the two.

1 comment:

  1. Love the linkage of the caustics between the two worlds - and I love the strong black background and the white outline idea as in image 4, but the greater abstraction of without routine 5 is exciting - we could move between the two ideas - so outline to put the shapes into the viewer's heads in the first instance, with the more abstracted scenes following later?