Clarinet District Spiral Scene: Maya Render
Clarinet District Spiral Scene: Basic Composite
The is the first pass at texturing the Clarinet District 'Spiral Scene'. Overall this was pretty straight forward because all of the shaders and lights were imported from other scenes. However, the spiral element may need tweaking to make it more of a unique / hero item in the scene. The large blue tops of the two buildings on the left (top and bottom) may need something extra too.