tag:blogger.com,1999:blog-165730888468364800.post5494547663238219773..comments2023-06-15T05:37:32.941-07:00Comments on Computer Animation Arts / One Is More : Environment/Asset Design- The Conductor and The Percussion District tutorphilhttp://www.blogger.com/profile/11842833126210822641noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-165730888468364800.post-33730334505190383422017-02-09T11:43:04.513-08:002017-02-09T11:43:04.513-08:00decisions, decisions, decisions!!! I'm torn no...decisions, decisions, decisions!!! I'm torn now. There is something about the two-part body that I prefer - I think 22 is it, but in light of the big circular basin that this statue towers above, I wonder if its plinth should indeed be round - should that be a round dome into which the leg component joins as it does in 22, or should be a flat circle on another base circle, as you have it with the squares in 22? For me, the idea that the legs are fixed, but the torso pivots just seems the way to go - I also like the physical connection between the base of the legs element and the plinth - it creates an impression of strength - so last three iterations then:<br /><br />1) all of 22 but with legs going into a dome.<br />2) all of 22 but with legs going into a dome, which is on a slighter wider circular plinth.<br />3) all of 22 but with legs going into flat circular plinth which is on another slighter wider circular plinth.<br /><br />It is one of the above!!!!<br /><br />tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.com